Some gaming-related studies:
Game concept testing
Test your game concept or idea with your target audience. The purpose of the research depends on the phase your game is in (e.g., pre-production, development, or pre-launch). This research can be used to evaluate and improve your concept, identify your potential player audience and discover where you can reach them, or to identify motivations and barriers to playing. Click here for more information.
(Game) Brand tracking
Brand tracking research focuses on monitoring and assessing the performance and perception of a game brand over time. It helps developers understand how their brand is perceived in the market and how it compares to competitors. Click here for more information.
Gamer Audience profiling
Gain insight into the characteristics, preferences, and behavior of your target audience within the gaming sector. This research helps to tailor both game features and marketing strategies to the preferences of the intended target audience. Click here for more information.
Game Name Testing
Before finalizing your game's name, you can conduct research to test potential names with your target audience. This ensures that the chosen name fits well with the game's theme and the audience's expectations. Click here for more information.
Gamer PR/White paper study
A research-based report, often international in nature, focusing on a current or complex theme within the gaming industry. It presents the viewpoint of the author or company. White papers are often used for marketing purposes and/or lead generation. Click here for more information.